Project: World Without Words
Publisher: Laurence King Publishing
Date: 2003
Images and graphic information are doing the work that words used to
do. Symbols, signs and icons are all around us. Brands and billboard
ads are going wordless. Visual instructions accompany every new purchase.
World Without Words is a voyage through this ‘visual shorthand’
of modern life: the material that we rarely dwell on but which forms
the graphic imprint of our age.
World Without Words identifies vital currents in the graphic communication
of brands, facts, public information and private conversation. But it
is about more than the blur of ‘universal’ communication.
The book also investigates the transformations that accepted graphic
systems undergo when implemented by different cultures or individuals,
and spotlights fascinating examples of wordless design from around the
world. Finally, it examines how artists and activists are coming to
terms with our visual information culture through their work, finding
innovative new applications for the text-free graphic image.
World Without Words was conceived, researched and written by Michael
Evamy, and designed by DED
Associates.
"Using
examples that are expected and unexpected, local and universal, corporate
and subversive... Evamy is able to anchor his thoughts in case studies
that bring his arguments effectively to life."
Eye magazine, autumn 2003
"Michael Evamy is obviously good at using
words precisely. The text is of the highest quality. He juggles with
complex issues in a clear, sharp prose. The scope of his text is also
amazing; he is not afraid of engaging head-on with the kind of issues
art critics try to avoid. How often do you hear globalization or the
state of literacy in the 20th century discussed in a graphic design
book? Evamy weaves all these issues into the book without ever losing
control of his text."
Graphic magazine, spring 2003
"Evamy is undoubtedly one of the sharper
design critics around and, in this case, it would definitely be worth
taking the time to read the words."
Blueprint, June 2003
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